mardi 28 août 2012

GPU PRO 3: Advanced Rendering Techniques

GPU PRO 3
GPU PRO 3: Advanced Rendering Techniques
Wolfgang Engel (Auteur, Sous la direction de)

Download : EUR 39,72
6 neuf & d'occasion a partir de EUR 37,06

(Consultez la liste Dernieres nouveautes en Web Development pour des informations officielles sur le classement actuel de ce produit.)

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Programming the Mobile Web

Programming the
Programming the Mobile Web
Maximiliano Firtman (Auteur)

Download : EUR 21,11
6 neuf & d'occasion a partir de EUR 21,06

(Consultez la liste Meilleures ventes Web Development pour des informations officielles sur le classement actuel de ce produit.)

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vendredi 24 août 2012

mercredi 22 août 2012

Mobilizing Web Sites: Strategies for Mobile Web Implementation

Mobilizing Web Sites
Mobilizing Web Sites: Strategies for Mobile Web Implementation
Kristofer Layon (Auteur)

Download : EUR 16,55
6 neuf & d'occasion a partir de EUR 14,27

(Consultez la liste Cadeaux les plus demandes dans la rubrique Web Development pour des informations officielles sur le classement actuel de ce produit.)

Description du produit

 "This book reads like a perfectly structured day-long workshop. I like the practicality and humanity in it. Kris isn't a purist or an evangelist. He looks at the continuum of mobile presentation issues, asks you where you are on the continuum, and addresses you there. So don't be daunted by mobile, or wait to design for mobile until you can achieve perfection. Mobile is a journey. Use this book to plot your course." - Jeffrey Zeldman, author, Designing With Web Standards

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Eye Tracking Methodology: Theory and Practice

Eye Tracking Methodology
Eye Tracking Methodology: Theory and Practice
Andrew Duchowski (Auteur)

Download : EUR 33,10
6 neuf & d'occasion a partir de EUR 33,10

(Consultez la liste Cadeaux les plus demandes dans la rubrique Web Development pour des informations officielles sur le classement actuel de ce produit.)

Description du produit

Despite the availability of cheap, fast, accurate and usable eye trackers, there is little information available on how to develop, implement and use these systems. This book aims to fill that gap in the market by providing an accessible introduction for practitioners and students. The first part of the book covers useful background information, including an introduction to the human visual system and key issues in visual perception and eye movement. The second part surveys eye-tracking devices and gives a detailed introduction to the technical requirements for installing a system and developing an application program. It focuses on video-based, corneal-reflection eye trackers -- the most widely available and affordable type of system. The final part looks at a number of interesting and challenging applications in areas such as Human Factors, Collaborative Systems, Virtual Reality, Marketing and Advertising. Eye Tracking Methodology: Theory and Practice will be an invaluable guide for practitioners responsible for developing or implementing an eye tracking system. It will also be an invaluable teaching text for relevant modules on advanced undergraduate and postgraduate courses such as Computer Vision, Cognition, HCI and Usability.

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